This project entailed the design of two high definition UI prototypes to be utilized in a series of user studies investigating input methods for a Kodak camera. The camera was a new model consumer camera with WiFi and Bluetooth capabilities, but no touchscreen. The first design explores possible methods for text entry and Bluetooth functionality using a small joystick pad located on the back of the device. The second prototype explores the development of a UI to test an alternative method for adding a new feature to a menu on the same camera.
Both UIs were developed using Flash AS2. During the usability tests the code was run on the camera itself to ensure the results approximated a real-world usage scenario. The design of the interface was based on a set of predetermined user requirements and was used to ascertain improvements prior to release of the commercial device.
Results of the user tests were compiled into a report which included recommendations for the final UI on the commercial version of the camera.
Prototype I
This prototype explores a possible method for text entry and BlueTooth functionality on a consumer camera
Design Role:
Wireframes
UX Design
Graphic design
Flash Animation
Flash Actionscript
User Research
(*click any image below to see full demo)
Prototype II
UI design to test alternative methods for adding a new feature to a menu on a portable camera.
Design Role:
All graphic design (excluding icons)
Flash Animation
Flash Actionscript
(*click any image below to see full demo)